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NPC & Volunteer Roles: October 2026 Arrival at Tiss

Arrival at Tiss
From$5.13
October 9, 2026 at 4:00 PM – October 11, 2026 at 2:00 PM EDTDr Thomas Walker Park
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Noble Roles

  • Captain Percival Pemberton (Senior Captain, Tissian Iron-Fleet): Commands the heavily armored merchant-escort man-of-war The Crown Sovereign. A stern, tactical sea officer dressed in dark blue broadcloth who recruits adventurers to salvage coastal shipwrecks, clear maritime hazards, and scout shoreline encampments.

  • Lady Beatrice Pemberton (Director of Non-Church Resident Affairs & Agricultural Distribution): Oversees the bonded workforce, granaries, and rations with mathematical precision. Hires security escorts for supply convoys, investigates suspected grain theft, and resolves labor disputes among the farming populace.

  • Lord Edmund Ashworth (Factor of Continental Imports): Dapper, silver-tongued merchant lord managing high-volume Cherokee maize trade corridors. Hires armed escorts for incoming grain barges and issues bounties to disrupt rival smuggling rings.

  • Lord Bartholomew Weatherby (Master Assayer, Clock Tower Foundries): Oversees the capital’s smelting works, munitions vaults, and engineering workshops. Pays top coin for rare ores, sulfur deposits, and magical relics.

  • Lady Clara Harrington (High Commissioner of Foreign Pledges & Antiquities): High-society diplomat and intelligence broker managing foreign debts. Contracts scouts for covert reconnaissance on rival delegations, relic recovery expeditions, and counter-espionage against infiltrators.


Townsfolk characters (Male or Female)

  • The Oracle / Street Seer & Scroll Dealer: An enigmatic mystic dressed as a Victorian fortune teller (velvet cloaks, tarot cards, shawls, antique jewelry). Delivers cryptic prophecies, deciphers omens, and buys/sells magical scrolls. 

  • Farming District Tavern Keeper: Runs the rustic tavern in the lower field safe zone for laborers, travelers, adventurers, and uninitiated residents. Costumed in Medieval British / Medieval French peasant attire (linen tunics, aprons, earth tones).

  • Noble Quarter Tavern Keeper: Manages the high-end establishment in the upper city for visiting nobility, merchants, and officials. Costumed in Victorian British formal attire.


High Clergy & Civil Authority (Church of Asmodeus)

  • High Priest / Priestess of the Church of Asmodeus (High Pontiff / Arch-Prelate of the Lex-Sanctum): The supreme spiritual and judicial authority of Tiss who holds the third chair alongside the Arbitrar-Generals. Roleplays high-stakes legal-religious trials, oversees civic oaths, dispenses infernal judgments, and serves as a major narrative quest broker for the state.


Monster & Encounter Roles

  • Spring-Heeled Jack: Urban phantom and elusive trickster stalking the shadowed alleys and outer perimeters. Relies on agility and sudden ambushes.

  • Victorian British Zombies: The reanimated dead of the island, dressed in tattered Victorian era  attire. Located in the “Founders Graveyard”, and involved in several quests.

  • Vampire Emissary (Court of Lullin Diplomat): A high-ranking, calculating vampire noble (male or female) visiting Tiss on an official diplomatic delegation following the massacre and regime change at Lullin. Dressed in elegant, aristocratic formal wear; engages in high-stakes social maneuvering and covert intrigue while acting as a dangerous encounter threat outside polite company.



Rules Officials

  • In-Game Loremasters: Key non-combat rules officials who have a solid understanding of the game system, observe encounters, answer player questions, and make and communicate fair rulings on the fly.

  • Safety Guards (2–4 Positions): Dual-purpose marshals distinct from the in-game "city guard." They manage out-of-game physical safety, monitor player well-being, help conduct mandatory weapon/kit inspections, and have the authority to take in-game actions or intervene to resolve safety issues on the field.


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