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White Moon Architect (Priest of Lyss) (1.0)
A Priestess of Lyss is a sovereign of cold-hearted intelligence, defensive mastery, and crystalline grace. Draped in garments that mimic the silent purity of freshly fallen snow and bearing the sigil of the White Moon, these priestesses serve as the living calculators of the battlefield. Where other faiths rely on the volatile heat of passion or the brute strength of iron, the followers of Lyss treat warfare as a grand mathematical equation. They believe that emotion is a fla

Brannith Marius
Jul 257 min read


Blood-Binder - Priestess of Ranessa (1.0)
A Blood-binder is a living anchor of raw vitality, a priestess who serves as a direct conduit for Ranessa, the great Red Moon and Mother of All. In the theology of the Seven Moons, Ranessa is the eternal matriarch who birthed the rest of the pantheon through profound self-sacrifice, giving up her own flesh and cosmic vitality to kindle the fires of creation. Mirroring their divine mother, Blood-binders do not draw upon abstract holy light or distant, detached magic. Instead,

Brannith Marius
Jul 177 min read


Fallen Paladin
Paladins, Battle Clerics, and other warriors of renown and great faith, what happens to them when they fall and do not get back up again? What happens when their anger or thirst for revenge leads them down a dark path? The Fallen Paladin is their end. In many ways, they are the absolute antithesis of the Paladin, but with a far darker, stolen power. Playing the Fallen Paladin The Fallen Paladin is a heavy martial-utility class built upon the ruins of a shattered vow, replacin

Brannith Marius
Jul 166 min read


The Hearth-Warden (1.0) - Culture Specific Character Class
Only available to players of the Smallfolk Culture. Undead hunters, vampire slayers, and guardians of the south. The Hearth-Warden is not a typical soldier. They are the "Quiet Sentinels" who ensure that the darkness which consumed the Halfling homelands never takes root in Shiandria. They combine the herbalism of the forest, the clockwork traps of the Gnomes, and a specialized "Light of the Hearth" magic to dismantle the restless dead. Playing the Hearth Warden This is possi

Brannith Marius
Jul 125 min read


Miner (1.0)
The Miners of Shiandria are the backbone of civilization, unyielding laborers who carve wealth, stone, and survival from the bones of the earth. Whether working the deep caverns beneath the Dwarven mountains or extracting precious ores in frontier settlements, Miners are known for their resilience, practicality, and an uncanny intuition regarding the dangers of the underground world. Their blend of craft, toughness, and demolition expertise makes them invaluable allies both a

Brannith Marius
Jul 115 min read


The Lumberjack (v1.0)
In the untamed expanses of Shiandria, where primeval forests guard ancient secrets and the wilderness aggressively reclaims the ruins of old, the Lumberjack stands as civilization’s rugged frontline. Far more than mere laborers, these woodsmen are iron-willed pathfinders who carve out living space from the suffocating deep woods, transforming deadly briars and monstrous groves into defensible timber and fortified settlements. Equipped with heavy axes and a lifetime of callous

Brannith Marius
Jul 115 min read


The Judge
Judges are the living embodiment of the law, bringing order and justice to the chaotic wilds of the Western Continent through swift action and unwavering resolve. Drawing inspiration from the self-reliant frontier lawmen and the uncompromising enforcers of modern justice, Judges are often grim, dedicated, and capable of both sharp investigation and decisive combat. They are sworn to uphold a specific code of justice wherever it is needed, often operating independently or as a

Brannith Marius
Jul 97 min read


Youxia (1.1)
This is the Knight Errant of the Jade Lands, in many ways similar to a combination of Peasant Warrior, Kensai, and Paladin. They roam the land seeking to help the downtrodden and those in need. This class is based on the stories of the Chinese Knight Errant in history. Playing the Youxia Youxia are known to be the hero of the people, protector of the good, and defender of the local village. They own no property, but rely on the kindness of others while spreading good and rig
Robert Hensley
Mar 173 min read


Swordsman (1.3)
Swordsmen are seen in every culture and are a powerful force on the field. While they are a deadly force, they are not as strong in armor defenses as some martial classes. Playing the Swordsman If you want to be the character that focuses on single and double sword fighting, and able to deal out a lot of damage, then this class is for you. Although being able to wear Level 2 (medium) armor is important, this is one of the rare classes that can still be effective by not weari
Robert Hensley
Mar 173 min read


Soldier (1.3)
Soldiers are often seen as front line fighters and the backbone of most standing armies. The soldier comes from many different social tiers and cultures, but they are always willing to fight in the mud and filth to accomplish their mission. Playing the Soldier The backbone of any army, the soldier has a wide range of weapons. This is one of the most varied of all combat classes in weapon selection. Players start at Level 1 Light armor, but eventually move up to heavier levels
Robert Hensley
Mar 172 min read


Spear Fighter (1.3)
Spear Fighters are used with great effect in many militaries around the world, but are often expensive to field. Every culture makes use of Spear Fighters - everything from guards, to second line fighters in formation, to shock troops. Playing the Spear Fighter The Spear Fighter is specialized at fighting and long melee range. They are best used along with other warriors that can use a shield or can somehow protect the Spear Fighter. They are limited in their weapon choice b
Robert Hensley
Mar 173 min read


Smith (1.1)
The Smith is essential to the daily lives of adventurers. Players will need to repair armor, fix broken weapons, and replace spent arrows. You may also be known as a Blacksmith, Armorsmith, or Weaponsmith. Playing the Smith With this class you can stay at a fixed location and play up the look of a Smith. Adventurers will visit you throughout the event and you will fix their broken items. This is a great opportunity for role playing. Although not as effective at adventuring a
Robert Hensley
Mar 173 min read


Samurai (1.3)
The Samurai typically come from the Red Sun Empire culture where they usually serve a lord, a Daimyo, or Emperor. However they are sometimes seen on the western continent as adventurers or warriors in search of a new home. Playing the Samurai The Samurai is a very powerful class but has some limitations. The Samurai starts with Level 2 (Medium) Armor, a wide selection of weapons, and the special ability to destroy others weapons. The Samurai can quickly move up to Level 3 (
Robert Hensley
Mar 173 min read


Rogue (1.45)
Rogues are found in every culture and go by many names: spy, thief, cat burglar, explorer, etc. Many use their skills for productive means, while others are as dishonest as they are skilled. Playing the Rogue The Rogue relies on stealth, positioning, and subtlety to achieve their goals. The Rogue has a decent amount of choices in weapon use and can use piercing weapons. If you want to play a character that doesn't have to wear armor to be effective and is a very useful party
Robert Hensley
Mar 173 min read


Ranger (1.2)
Rangers, also known as Scouts, can be found in every culture. Either on the frontier protecting towns, scouting ahead for large armories, hunting food for the families or communities, or taking excursions out from civilization for those that pay. Playing the Ranger The Ranger has lots of varied abilities that help them to survive the rigors of adventuring in the wilderness. They are good in combat but even better in quests. If you want a warrior that has lots of other skills
Robert Hensley
Mar 173 min read


Raider (1.2)
Also known as Reavers, Skirmishers, or light infantry, these warriors are often the skirge of an area. Sometimes seen in Reman auxiliary units, Norse raiding vessels, Greek quick attack units, or Orc war bands. They are as quick as they are deadly. Playing the Raider The Raider class does well in combat when fighting alongside a group, especially with other Raiders. This character class only wears light armor, if any, and has a selection of small and light weapons to choose
Robert Hensley
Mar 173 min read


Plague Doctor (1.0)
Plague Doctors are experts in curing plagues, poisons, and dealing with undead creatures and effects. The Plague Doctor has little in the way of combat skill, but their other capabilities more than make up for this. Playing the Plague Doctor The Plague Doctor is one of the most specialized classes in the Dawn Lands LARP game. Although this class does not use armor, you are encouraged to dress similar enough to the Plague Doctors of Medieval Europe so that you are recognize
Robert Hensley
Mar 173 min read


Pirate (1.3)
Pirates can come from any culture and sail the seas of the world - from the Jotun controlled north, to the Vanguardian south. Even Dwarves and Elves have been known to be pirates on occasion. Playing the Pirate The Pirate is one of the most specialized character classes in the Dawn Lands LARP game. Although they are fairly component in combat in most places they really stand out when they are on a river or ocean. You get to choose from a specialized, yet powerful selection
Robert Hensley
Mar 173 min read


Peasant Hero (1.0)
Often known as: militia, peasant fighters, and foot soldiers. This class is seen in every culture to various degrees. Due to their upbringing around farming tools and implements they know how to use a wide range of weapons and are even experienced at hunting. Playing the Peasant Hero If you want a character that has access to a wide range of weapons but wears little or no armor, this is the class for you. This class is based on the classic “farm boy” archetype that is young
Robert Hensley
Mar 172 min read


Paladin (1.3)
Paladins are holy warriors that travel the lands looking to slay evil. Almost all cultures have the Paladin class, but the look and style is specific to their own culture, region, faith, or philosophy. Playing the Paladin The Paladin is one of the most defensive martial classes in the Dawn Lands LARP game. It is one of the few classes that can wear Level 3 (Heavy) Armor at first level. If you do not want to be a holy warrior in full armor, then you may consider playing a dif
Robert Hensley
Mar 174 min read
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